Plant Exodus Economy

We have built everything from scratches to a Metaverse with a real monetary economy, where all participating users from all around the world including Players, PEXO holders, game promoters & game operators are the stakeholders of the real business model. These stakeholders will receive the shared profits for their contribution and effort in growing the Plant Exodus Universe.

Instead of monopolizing the sale of new game assets to players, Plant Exodus only offers limited initial assets once at the beginning of the game and when the new features are released. The economy is designed with an open business model where players have the opportunities to generate new assets and also new player-owned business models based on the limited resources originally provided. In this case, players will directly affect the supply and demand of the economy as well as the value of their assets.

Until the Decentralized Autonomous Organization (DAO) is officially announced, Plant Exodus, on behalf of the community, will operate and stabilize the game economy. The operation includes establishing regulations, features, and events to maximize the profits of all users in the ecosystem which also increases resource usage and reduces inflation.

At any stage of development, the existence of some ideal inflation rate will allow Plant Exodus to grow to the maximum potential. When the inflation rate goes fast, there is an unhealthy economy. In contrast, when it goes too slow, it will be a barrier for users.

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